A Playdate game where you play a princess running a struggling Kitty Cafe. If you don't have a Playdate to sideload this game on, you can use the Playdate SDK (read below), or try the web browser version. There's still some bugs with NPCs the browser version has that the real game does not, but it's quite playable otherwise.

Controls are A to interact with items, and arrows to control movement.  You can use the crank (mouse scroll wheel in the Simulator) to increase or decrease the speed of time.

You can get milk from the fridge by the back door, pastries from the cabinet up by the line, and add chocolate or vanilla flavors to items being held over to the right.


**Note** - If you're playing in the Simulator you can choose whether to use WSAD or arrows as arrow keys, and A button might be mapped to "S" or "." instead of "A".  

**Web Controls** - "S" maps to the “A” button (to match simulator), arrows to move, and when "typing" mode is active for the name, enter key will submit your input.

Credits and Submission Info

Submission for Spring Lisp Game Jam 2024 (written in Fennel and transpiled to Lua). This was built on top of a Fennel+Playdate starter repo, code can be seen: https://github.com/therabidbanana/playdate-fennel-starter

Artwork made in Pixelorama, music loop from Open Game Art

Source code is also available on Github: https://github.com/therabidbanana/kitty-cafe

Playing in SDK

  1. You will need to extract the zip file to get a kitty-cafe.pdx folder.  
  2. Go here and install the SDK for Windows, Mac or Linux. 
  3. After the installation, start the Simulator and click File -> Open and find the kitty-cafe.pdx folder

Download

Download NowName your own price

Click download now to get access to the following files:

kitty-cafe-source.zip 5.5 MB
kitty-cafe.pdx.zip 2.5 MB
kitty-cafe.love 3.6 MB

Development log

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